Don’t force a fixed linear process
Publishing
December 3, 2024
Allow the process to be fluid, to go back and forth between the different stages and components of an animation process. Ideally all components (design, voice over, sound, animation etc) should not just support each other but be tailor made for each other. When you implement something at a later stage you might have to go back and forth several times to ensure all elements work together.
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